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Thread Statistics | Show CCP posts - 41 post(s) |
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CCP Bella Bee
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Posted - 2011.04.06 20:47:00 -
[1]
Originally by: Vedrea
...
Had the same problem as above with the character creator losing my changes after a cache reset. Re-customising with the in-station option seems to have saved it.
When you customize your character, a temporary portrait is created and stored in your local cache while the server processes the rendering for the image server. When the server-rendered portrait is ready it will replace the temporary one. If you clear your cache in the meantime, you will get the old portrait from the image server. As soon as it's done rendering you will get the new one, and also as you've seen if you again customize your character you will get a new temporary client-rendered image while the server processes the new one.
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CCP Bella Bee
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Posted - 2011.04.07 13:43:00 -
[2]
Edited by: CCP Bella Bee on 07/04/2011 13:43:25
Originally by: R0Y4L I dont get the re-customize character box opening when i select my characters (2 separate accounts) and ive logged off and on 5 times on each and i get nothing still ... Could it be that when the first character customization came out i clicked "dont show again" when i did it the first time and didnt want to do it all the other chances we got ???
I really want to edit my Characters :(
If you've selected "Don't ask me again" for this message in the past, then it stays suppressed when a new re-customization becomes available (technically you just still have a re-customization available, as you did when you suppressed the message). The offer is still valid, to be asked again you need to clear the suppression via the ESC menu (Recustomize Character, under Reset Settings, left hand column). Note that you need to log in before changing it.
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CCP Bella Bee
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Posted - 2011.04.07 13:55:00 -
[3]
Originally by: Mohenna ISSUE: lost autofocus
When you transfer isk to a wallet, we now have a nice icon that tells us who that wallet belongs to. Wow, who would have known that it¦s my wallet?
However, the shiny icon comes at a cost: now instead of typing directly the amount of isk I want to transfer, I have to click on the isk entry field first: the program assumes that I want to transfer 0.01 isk and is ready on the ok button.
Please change back - I transfer isk lots of times ;)
Thanks for the feedback, I've passed this on and it will get addressed
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CCP Bella Bee
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Posted - 2011.04.07 13:57:00 -
[4]
Edited by: CCP Bella Bee on 07/04/2011 13:57:47
Originally by: Time Hunt I can't start up anymore since last patch. How do you undo a Patch?
You can't "undo a patch", but please file a bug report with logs attached
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CCP Bella Bee
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Posted - 2011.04.07 13:58:00 -
[5]
Originally by: Stormchyld Hi, I haven't read through all of the posts so if this has been mentioned and a dev has answered with a solution/workaround I apologize but I'm having an issue where when I enter the character creator to re-customize it doesn't load correctly. it just shows the station background and not one of my characters. I've tried to go "back" and enter it again but to no avail. I have also logged off and tried again after I get back online and also cleared my cache. I haven't tried the "ESC and reset character creation" or whatever it is I've seen mentioned for other issues so I'll give that a try. This happened on sisi as well and I had to log off and bk on repeatedly and finally it loaded so I could finish it.
What type of graphics card do you have?
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CCP Bella Bee
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Posted - 2011.04.07 14:20:00 -
[6]
Originally by: Stormchyld
I have a nvidia geforce 9400 GT 512mb. also I run a Athlon 64 X2 dual core 4200+ (2.19ghz) w 3gig's of DDR2 RAM. I was unable to run eve with the latest driver update for my card tho because after incursions I started getting BSOD's and had to roll it back to the previous driver version. new version is 266.58 and the one I'm currently running is version 260.99. the 266.58 was the latest as of 1/19/2011. I haven't checked it since then tho. I have all the gfx settings for eve maxed .... just for the creation process. I lower them for regular gameplay. thanks edit: I checked the nvidia website and 266.58 is still the most current driver version
Your card should handle this just fine. This might be because of an issue with disabled station environments. Check your ESC menu, under Display & Graphics in the middle column, there's a checkbox for "Load Station Environment", make sure it's not disabled.
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CCP Bella Bee
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Posted - 2011.04.07 14:38:00 -
[7]
Originally by: Abdiel Kavash Edited by: Abdiel Kavash on 07/04/2011 14:28:54 I tried the character recustomization in a station, and somehow I don't think this is the expected result:
http://img861.imageshack.us/img861/6224/20110407142304.png
Looks like the same issue as above, check if you have "Load Station Environments" disabled, and if so enable it. This will be fixed in the next few days.
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CCP Bella Bee
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Posted - 2011.04.07 15:26:00 -
[8]
Originally by: Sonya Rayner I don't know if this was reported yet, but since 1.4 (and in 1.4.1) wordwrapping in chats (and maybe elsewhere) is broken: it wraps words at . and ' characters, which it should not. This causes decimal numbers and words with apostrophes in them to wrap silly, like "don't" gets wrapped with "don'" being on one line and "t" going to the other one.
Thank you, we'll look into this.
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CCP Bella Bee
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Posted - 2011.04.07 15:27:00 -
[9]
Originally by: Stormchyld
... yes that did it. switching the "load station environment" worked and I was able to re-customize the character I wanted to re-customize. thank you for the help CCP Bella Bee
Glad to hear it, have fun
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CCP Bella Bee
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Posted - 2011.04.07 15:27:00 -
[10]
Originally by: Pai Suri I love the new skin texture option ... can I get it for the face too?
http://img814.imageshack.us/img814/317/pai03.jpg
What do you mean its a bug?!?!?!
From other complaints I have read in the forums this appears to be a Mac specific bug. Textures go crazy and don't load properly. Not in an out of memory way, but in a nice contentious texture crash sort of way.
Card: NVIDIA GeForce 320M
Thank you, we will investigate.
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CCP Bella Bee
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Posted - 2011.04.07 15:50:00 -
[11]
Originally by: Plecostomus Gibbiceps
Furthermore after having several people comment on this, and other bugs that affect important parts of actual gameplay, CCP refuses so far to comment on these, instead choosing to comment on character creation issues, not that I'm saying the CC problems shouldn't be resolved, but lets be honest for a moment, you could still login and play the game without an avatar if the worst came to the worst with the CC, which if we are being truly honest, means it should be lower on the list of priorities of what to fix (and gain CCP responses in thread) than actual bugs that affect actual gameplay.
Just my tuppence worth
I apologize, as it happens I'm more directly involved with character creator development, which is why I've been responding to those questions and issues. We are aware of the issue with uploading fittings (as listed in the known issues section in the forum post on the new forums) and expect to have this fixed in the next few days.
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CCP Bella Bee
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Posted - 2011.04.10 22:09:00 -
[12]
Sorry that you missed it, I had responded regarding to the fitting problem earlier in the issue thread on the new forums, there is a known issue with fittings (as mentioned in the first post in this thread) and we are working on a resolution.
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CCP Bella Bee
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Posted - 2011.04.12 19:44:00 -
[13]
Originally by: SoldierSlay
Originally by: Samo Zuo Edited by: Samo Zuo on 06/04/2011 20:03:59 When I undock or jump through gate everything disappears I have cinema view and cannot do anything even esc does not work. Have to actually kill eve process.
System - Windows XP
same here with me. after jumping (cap, jb, gate)everything disappears. with 1.4 i could use esc to bring ui back. intarction was possible and everything worked. now in 1.4.1 esc doesnt do anything. i have to relog after killing eve-process.
im thinking about reinstalling the game, but if its a bug and it wont work with my system anymore, all my settings would be lost for nothing.
**** it!
It would be very much appreciated if you would file a bug report including logserver logs
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CCP Bella Bee
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Posted - 2011.04.13 09:10:00 -
[14]
Originally by: Jared Tobin Edited by: Jared Tobin on 12/04/2011 22:13:23 Client: PC
In regards to the patch notes "fix": "An issue with the text in chats not wrapping properly has been resolved."
- It has not been resolved. In fact, now, for me, it is persistently consistent in overlapping the first typed line of any chat window, and continues to do so throughout all chats. (Tested in 9 chats since 1.4.2 upgrade)
It looks like you're describing another issue, the wrap issue was that words would be split on apostrophes (so e.g. if you had "you're" at the end of a line it would be split in two when wrapped). You talk about overlapping text, can you please describe the issue in more detail. Thanks
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CCP Bella Bee
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Posted - 2011.04.13 12:00:00 -
[15]
Originally by: mkint
I think the overlapping text is an old issue. I get one where when you reach the end of you first page of text and it adds a scrollbar the last line of text will be cutoff until more text shows up in the window where that last line of text overlaps the next line. I've also had an annoying text entry bug for a few months now (I think some time around the refactoring) and I never see people complaining about it. With any text in a text entry box in the game (i.e. chat windows, notepad, mail, etc) when you use the keyboard to move and select, if you hit "home" or "end" the selected text will tend to be the wrong half of one line (you will have the first half of a top line and then a break of nothing selected, then the entire next line.) The current state of text selection with the keyboard is essentially broken for me. There are other ugly UI bugs that I see every single day that makes the game just feel sloppy and unprofessional. I'm no longer sure when which bugs started popping up, since I've kinda come to expect sloppy programming from CCP.
Thank you, I'll follow up on these issues.
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CCP Bella Bee
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Posted - 2011.04.13 17:14:00 -
[16]
Originally by: Jared Tobin ...
Hope that helps you, CCP Bella Bee, hone in on the specific nature of this issue some of us are experiencing in chat.
Thank you, I thought I had the gist of it and checked quickly in-game but didn't see the issue, this is very helpful indeed.
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CCP Bella Bee
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Posted - 2011.04.14 14:07:00 -
[17]
Originally by: nardaq
Originally by: CCP Bella Bee
Originally by: SoldierSlay
Originally by: Samo Zuo Edited by: Samo Zuo on 06/04/2011 20:03:59 When I undock or jump through gate everything disappears I have cinema view and cannot do anything even esc does not work. Have to actually kill eve process. [...]
**** it!
It would be very much appreciated if you would file a bug report including logserver logs
It would be very much appreciated if you respond on time U mind look at bug 109440? tyvm
Sorry, I'm not in the bug filtering team so I don't have an overview of what has been reported. But are you sure this is the correct number? "eve and cpu not getting above 50% cpu load" ?
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CCP Bella Bee
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Posted - 2011.04.14 14:10:00 -
[18]
Originally by: Jon Whayne
Dear Soundwave, How are things developing on the exploration and ded-sites issue? Could you get new code/ fixes testing yet and what do you think when we'll see TQ be back for good for us, who we scan ;)
Thanks for your respond! Jon
On behalf of CCP Soundwave I can confirm that the fix for re-spawning was applied during today's downtime. I will keep on watching this thread, if you still feel there's something wrong please let us know.
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CCP Bella Bee
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Posted - 2011.04.14 15:13:00 -
[19]
Originally by: Hakaru Ishiwara Oh god, finally a CCP representative addressing chat window issues. Ever since the UI got a back-end overhaul last Fall and through to this day, all chat windows have been bugged for me.
Issue #1 - Across every chat window and multiple clients, sometimes lines of chat will overlap by a single line. This issue is highly repeatable and is resolved by resizing the chat window.
Specifically, the bottom line of the next to last chat entry overlaps with the top of the most recent chat entry. My chat is configured to display time stamps and show only text.
Issue #2 - Possibly related to the above, when a chat window has enough text to initiate scrolling, the very last line of the most recent wrapped chat entry is not viewable without resizing the window. This issue is highly repeatable.
Thank you, I've made sure these issues have been properly filed and they will get addressed.
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CCP Bella Bee
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Posted - 2011.04.14 15:15:00 -
[20]
Originally by: Hakaru Ishiwara
Originally by: CCP Bella Bee
Originally by: Jon Whayne
Dear Soundwave, How are things developing on the exploration and ded-sites issue? Could you get new code/ fixes testing yet and what do you think when we'll see TQ be back for good for us, who we scan ;)
Thanks for your respond! Jon
On behalf of CCP Soundwave I can confirm that the fix for re-spawning was applied during today's downtime. I will keep on watching this thread, if you still feel there's something wrong please let us know.
How will we know if something is wrong, or right, for that matter? Spawn rates are still not clearly defined from the initial dev blog by CCP Big Dumb Object.
Please set some clear guidelines on what we should expect.
You should at least not expect to see numbers decreasing over the course of a server run, so you have maybe 5 sites soon after downtime and none 12 hours later.
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CCP Bella Bee
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Posted - 2011.04.15 09:22:00 -
[21]
Originally by: Sentientphil I posted in another thread regarding scan sites going AWOL since 1.4 patch about a week ago... but would like to confirm that they have come back :D im now back to scanning down combat/grav/mag/lad/rad sites as normal, as of today...
(my area is Lonetrek)
Glad to hear it, thank you (and Futile Rhetoric as well) for confirming. Y'all have fun now and fly safe
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CCP Bella Bee
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Posted - 2011.04.28 15:36:00 -
[22]
Originally by: Hakaru Ishiwara Bump. In a very small sampling of systems (-.45, -.49, -.56 and -.70), we are consistently not getting any Cosmic Signatures (Ladar, Magnetometric, Radar, Combat, Wormhole) other than gravimetric sites in systems with the industrial upgrade.
Understandably, this is a minuscule sampling of null-sec systems and they may not be representative of broader null-sec system behavior.
What should we typically expect to see in null-sec systems? And is it now a requirement to have certain IHub-based upgrades installed before certain Cosmic Signatures spawn in a system?
Is there another thread that officially addresses these questions? My search for such a beast hasn't been fruitful. Thx.
p.s. had to remove a nested quote per forum mechanics.
Nothing about cosmic signatures should have changed in the last few months and as far as I know there aren't any sites that require an upgrade to spawn. Because of the way the distribution works, itĘs almost impossible to say from such a small sample of systems whether there are distribution issues. Unless this is over an extended period of time (like a month) with no spawns for significant periods (how often during the day are you checking?), this is probably normal operation.
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